Indiana Jones and the Great Circle's Jens Andersson on defining 'a MachineGames adventure'
Jens Andersson, the design director behind last year's Indiana Jones and the Great Circle, has a long history of working on first-person games that don't play anything like a standard FPS. Read more


Jens Andersson, the design director behind last year's Indiana Jones and the Great Circle, has a long history of working on first-person games that don't play anything like a standard FPS.