Here's How FBC: Firebreak Fits Into The Remedy Connected Universe

When FBC: Firebreak arrives on June 17, it will be the latest game to add to the Remedy Connected Universe. It's inherently a Control spin-off, even being set in the same liminal bureaucratic maze known as the Oldest House, so there's no question whether it would contribute to Remedy's Marvel-like spider web of storytelling, but after speaking to the team, we now know a bit more about how it will contribute to that connected universe.We know the game is set six years after the events of Control. Like the 13 real-time years between both the fictional events and releases of Alan Wake and Alan Wake 2, the time between 2019's Control and 2025's FBC: Firebreak will mirror the real world. In that span, the Oldest House has remained locked down and the Hiss did not let up.That's meant anyone outside of the building hasn't been able to get in, apparently. Worse, it means the unfortunate agents who were inside the shapeshifting hub that day have spent more than half a decade stuck inside with the Hiss threat. In gameplay terms, this will see player-characters running low on standard-issue supplies, resulting in them improvising with unique weapons and gear for the three-player co-op game. Still, since the game is without cutscenes or heavy exposition, lore devotees like me might wonder what else the game can teach them about the RCU. Don't worry, game director Mike Kayetta told GameSpot; there's still material there to be investigated.Continue Reading at GameSpot

May 14, 2025 - 14:40
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Here's How FBC: Firebreak Fits Into The Remedy Connected Universe

When FBC: Firebreak arrives on June 17, it will be the latest game to add to the Remedy Connected Universe. It's inherently a Control spin-off, even being set in the same liminal bureaucratic maze known as the Oldest House, so there's no question whether it would contribute to Remedy's Marvel-like spider web of storytelling, but after speaking to the team, we now know a bit more about how it will contribute to that connected universe.

We know the game is set six years after the events of Control. Like the 13 real-time years between both the fictional events and releases of Alan Wake and Alan Wake 2, the time between 2019's Control and 2025's FBC: Firebreak will mirror the real world. In that span, the Oldest House has remained locked down and the Hiss did not let up.

That's meant anyone outside of the building hasn't been able to get in, apparently. Worse, it means the unfortunate agents who were inside the shapeshifting hub that day have spent more than half a decade stuck inside with the Hiss threat. In gameplay terms, this will see player-characters running low on standard-issue supplies, resulting in them improvising with unique weapons and gear for the three-player co-op game. Still, since the game is without cutscenes or heavy exposition, lore devotees like me might wonder what else the game can teach them about the RCU. Don't worry, game director Mike Kayetta told GameSpot; there's still material there to be investigated.Continue Reading at GameSpot