My favourite thing about Doom: The Dark Ages so far? Its open areas tell you when there’s a “point of no return”

In Doom 2016, there were over 650 secrets to find. Doom Eternal had even more. Whether they took the form of toys, codexes, albums, secret encounters, or slayer gate, you could never really be sure you had found everything in a given area before you passed some sort of threshold or point of no return - locking you out of exploration and often meaning you’d have to play through a whole level again in order to locate everything you wanted to see. Read more

Mar 31, 2025 - 16:32
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My favourite thing about Doom: The Dark Ages so far? Its open areas tell you when there’s a “point of no return”

In Doom 2016, there were over 650 secrets to find. Doom Eternal had even more. Whether they took the form of toys, codexes, albums, secret encounters, or slayer gate, you could never really be sure you had found everything in a given area before you passed some sort of threshold or point of no return - locking you out of exploration and often meaning you’d have to play through a whole level again in order to locate everything you wanted to see.

Read more