With Indiana Jones and the Great Circle now on PS5, let's crown it the friendliest immersive sim yet and a celebration of muddling through
When speaking to Indiana Jones and the Great Circle design director Jens Andersson last year, I wondered aloud whether his game might be an immersive sim. He bristled slightly at the suggestion, and I completely understand why. The term coined by Looking Glass, creators of System Shock and Thief, speaks of player-led possibilities - the freedom to approach dangerous scenarios your own way, and to define your own moral compass. But it’s also limiting. Read more
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When speaking to Indiana Jones and the Great Circle design director Jens Andersson last year, I wondered aloud whether his game might be an immersive sim. He bristled slightly at the suggestion, and I completely understand why. The term coined by Looking Glass, creators of System Shock and Thief, speaks of player-led possibilities - the freedom to approach dangerous scenarios your own way, and to define your own moral compass. But it’s also limiting.