New tactical FPS from Half-Life Black Mesa dev may just fix live-service fatigue

‘Short’ is a dirty word in videogames. It’s a shame, because a lot of short games are also fantastic, and a lot of extremely long games become bloated, empty, and repetitive. It comes partly down to personal taste, but I’m sure a lot of people would rather play something that lasts eight hours, and is packed with ideas and imagination, than a 200-hour open-world sandbox with a loose, ambient story. The problem is that ‘short’ has become synonymous with ‘unfulfilling.’ When people hear the word ‘short’ it makes them feel like they’re not getting value for money, like the game is going to shortchange them somehow. Continue reading New tactical FPS from Half-Life Black Mesa dev may just fix live-service fatigue MORE FROM PCGAMESN: Best FPS games, Best VR games, Best old games

Feb 16, 2025 - 16:07
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New tactical FPS from Half-Life Black Mesa dev may just fix live-service fatigue
New tactical FPS from Half-Life Black Mesa dev may just fix live-service fatigue

‘Short’ is a dirty word in videogames. It’s a shame, because a lot of short games are also fantastic, and a lot of extremely long games become bloated, empty, and repetitive. It comes partly down to personal taste, but I’m sure a lot of people would rather play something that lasts eight hours, and is packed with ideas and imagination, than a 200-hour open-world sandbox with a loose, ambient story. The problem is that ‘short’ has become synonymous with ‘unfulfilling.’ When people hear the word ‘short’ it makes them feel like they’re not getting value for money, like the game is going to shortchange them somehow.

MORE FROM PCGAMESN: Best FPS games, Best VR games, Best old games